with onehand's Oblivion HUD. I wanted to unite the best of both HUDs. I
then included the MrDionne's Better Quadrant Map Mod.
I then decided to change some elements, to personalize them for me. So,
the following has been changed:
- edited all console screens to make them fit with the Oblivion HUD;
this includes removing lots of the unnecessary line clutter the console
screens had. I also changed the colors and rounded the screen corners.
- changed quadrant map mod colors to fit Oblivion HUD and added versions
for economy map and territory map
- changed text color of HUD and instrument screens to fit the Oblivion HUD
- removed the HUD text from the main view (only the pitch ladder is shown
now). All the information are still accessible via the instrument screens.
- moved the game clock a bit up
- moved the chat window to the left corner of the screen (optimized for
1440x900 resolution; change the value -4.5 in chattext.dat to -7.5 for
1920x1080).
- changed the pilot's seat cover to green leather, edited the keypad in
front of the pilot a little bit (clearer letters), and changed the little
right display to show a visualization of ANNA, the Advanced Neural Network
Artificial Intelligence.
- added a new mouse cursor
I also removed the progress bar from the loading screen.
Note: The colors of the console windows are optimized for use with ENB series,
which darkens the screen very much. Without ENB series, they are a little
bright, but everything should be still readable (for me it is).
Preview (without ENB series):



Preview (with ENB series):

Download v1.0






